Warrior
Guards a teammate against melee attacks. Stuns and slows enemies. Interrupts casted abilities.
- Base HP
- 200
- Movement speed
- 175 units/s
- Mez/root resistance
- 70%
- Shared weapon cooldown
- 1.5s
Abilities
1Strike
Deals 12 damage. 1.5s shared weapon cooldown.
- Target
- Enemy
- Range
- 75
- Cast
- Instant
- Cooldown
- 1.5s shared
- Power
- 0
- Damage
- 12
2Crippling Flank
Side or rear positional: strike for 8 damage and snare by 50% for 8 seconds. Missing position deals 4 damage without the snare. 1.5s shared weapon cooldown.
- Target
- Enemy
- Range
- 75
- Cast
- Instant
- Cooldown
- 1.5s shared
- Power
- 0
- Damage
- 8
3Shield Bash
A shield stun that deals 5 damage and prevents the target from moving or casting for 4 seconds. 1.5s shared weapon cooldown.
- Target
- Enemy
- Range
- 75
- Cast
- Instant
- Cooldown
- 1.5s shared
- Power
- 0
- Damage
- 5
4Guard
Toggle: position yourself as a guardian for an ally, intercepting melee attacks aimed at them with a 75% chance to block. Must be within 1000 range to toggle; warrior must stay within 150 range of the guarded ally to intercept hits.
- Target
- Group teammate
- Range
- 1000
- Cast
- Instant
- Cooldown
- None
- Power
- 0
5Interrupt
Interrupt one enemy at 850 range and prevent new cast-time ranged abilities for 2 seconds. Instant; 15s cooldown.
- Target
- Enemy
- Range
- 850
- Cast
- Instant
- Cooldown
- 15s
- Power
- 0
6Taunt
Deals 2 damage and interrupts the target's cast. 18s cooldown.
- Target
- Enemy
- Range
- 500
- Cast
- Instant
- Cooldown
- 18s
- Power
- 0
- Damage
- 2

